Every enemy attacks on the beat as well meaning you must dodge or parry on the beat to avoid damage. If you press the button at the exact moment of the beat you get bonus damage and at the end of a combo you get to do a finisher that has to be hit on the beat to activate. The entire game world is reacting to the beat, from the UI to the environment every attack you do lands on the beat no matter when you push the attack button. The beat is what separates this game from the rest and is the secret sauce that makes it all work. ![]() It’s quaint in comparison but Tango adds so many skills, moves, and builds everything around the concept of attacking on the beat the depth is still there, your options are just more limited. Compared to the recent DMCV and Bayonetta 3, Hifi Rush keeps it simple with just one protagonist, Chai, and one weapon. Hifi Rush stems from the DMC action game tree with its focus on getting stylish combos and air juggling enemies. This could have been some small experimental title shadow dropped to get some attention but no it’s a full fledged action game and best of all it’s GREAT. In one quick trailer Tango delivered all that really had to be known about this action game, and it was available to play immediately to all gamepass holders. ![]() The bright Saturday morning cartoon animation instantly stood out, and then came the hook, the entire game is driven by a beat. In the most surprising launch of a game in recent memory, Tango Gameworks shadow dropped a hack and slash action game onto gamepass during a MS show.
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